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View Full Version : AionKtz v1.12 Released


IceCube
11-10-2009, 03:47 AM
1. Added assist skills ,protect skills, first skills and disable skills in Default Skills

2. Fixed the problem when sometimes the bot went to other places when walking to the bot center.

3. Fixed the problem when there was no response when collection was interrupted.

4. Fixed Striking distance of setting long-range career.

5. Fixed the crash of hostels cities script.

6. Fixed the problem of auto remove poison options.

7. Optimized sorcerer profession skills.

8. Sped up the use of red bottle and blue bottle.

Fast direct download from our AionKtz Download (http://www.aionktzbot.com/download.php) area!

OR you can use one of the following mirrors:

English version download link:

http://www.2shared.com/file/9035643/37e6181a/AionKtz_112English.html

French version download link:

http://www.2shared.com/file/9035915/a8ae0e57/AionKtz_112French.html

German version download link:

http://www.2shared.com/file/9036349/c34d9c01/AionKtz_112German.html

HappyBotterton
11-10-2009, 08:01 AM
*sigh* All of the tabs are in Chinese/Korean until you click/activate them! Wait a minute.. now it's all english.. what's going on here?? LOL.

Whammy
11-10-2009, 11:06 PM
yes they are and when you klik on them you get eglish tabs which isn't so bad considering the BOT works just fine lol.

HappyBotterton
11-11-2009, 04:49 PM
I haven't had that issue since I first loaded it up. All tabs are persistently english. Various things still turn into Korean/Chinese (i.e. the skills) but go away once you click on refresh.

On a side note, it seems one of the issues that was fixed in this release has caused an unwanted side effect. Before v1.12, whenever the bot got stuck on a piece of landscape when trying to move to a target, it would move the opposite direction and at an angle to try and overcome that obstacle. I used to like that feature.

It seems when they fixed the bot from randomly going off in a different direction of the waypoint, the above "feature" went away. My bot consistently gets stuck against say a collection node while on its way to the target, but instead of moving back at a different angle, it just steps back a few feet, then runs straight back into that node. So irritating!!

Xeliciandor
11-11-2009, 05:19 PM
It seems when they fixed the bot from randomly going off in a different direction of the waypoint, the above "feature" went away. My bot consistently gets stuck against say a collection node while on its way to the target, but instead of moving back at a different angle, it just steps back a few feet, then runs straight back into that node. So irritating!!

This is true. The old way was much better.